WPF - Número de Linha Automático para o FlowDocument?

9

Estou apenas começando em uma rotina de geração de contrato para meu projeto atual e um dos requisitos é que cada uma das linhas do contrato seja numerada. O número deve estar localizado na margem esquerda, com uma regra vertical separando a numeração do restante do conteúdo do documento.

Tenho certeza que posso resolver esse requisito com um FixedDocument, mas não será divertido. Existe alguma maneira que eu possa fazer isso com um FlowDocument?

    
por Sonny Boy 20.05.2011 в 16:48
fonte

1 resposta

5

Você pode fazer isso com um FixedDocument facilmente com minha classe auxiliar WpfPrint, postada abaixo. Para usá-lo para a criação de XPS, use o construtor para XPS:

WpfPrint printer = new WpfPrint(new Size(1024, 768));
printer.CurrentElementMargin = new Thickness(2, 2, 2, 2);
printer.CurrentFontFamily = new FontFamily("Arial");
printer.CurrentFontSize = BaseFontSize;
printer.MarginX = 24;
printer.MarginY = 24;

Agora você pode percorrer e adicionar o que quiser; TextBlocks provavelmente seria o que você procurava:

printer.AddTextBlock("Basics", printer.PageSizeUsed.Width, 0, WpfPrint.ElementFlags.NewLine | WpfPrint.ElementFlags.BottomCheck2);

Eles vão se envolver se você criá-los embrulhados; cada item, como é adicionado, é medido. Se não couber na página, a classe auxiliar adiciona uma nova página e a flui para a nova página, para que você obtenha o que deseja no FlowDocument. Você pode alterar CurX e CurY a qualquer momento para pular o espaço horizontal ou vertical ao colocar itens. Quando terminar, você pode imprimir em uma impressora como esta:

// Print final document
XpsDocumentWriter xpsDocumentWriter = PrintQueue.CreateXpsDocumentWriter(dlg.PrintQueue);
xpsDocumentWriter.Write(printer.CurrentFixedDocument);

Ou você pode salvar como um arquivo XPS:

using (XpsDocument doc = new XpsDocument(filename, FileAccess.Write))
{
    XpsDocumentWriter xpsDocumentWriter = XpsDocument.CreateXpsDocumentWriter(doc);
    xpsDocumentWriter.Write(printer.CurrentFixedDocument);
}

Aqui está a classe auxiliar. Apreciar! Você nunca mais vai querer usar um FlowDocument: -)

//****************************************************************************************
// WpfPrint
//
// Various helpers for printing WPF UI to a printer
//****************************************************************************************

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Documents;
using System.Windows.Markup;
using System.Windows.Controls;
using System.Windows.Xps;
using System.Windows;
using System.Printing;
using System.Windows.Media;


namespace csheet
{
    /// <summary>
    /// Various helpers for printing WPF UI to a printer
    /// </summary>
    public class WpfPrint
    {
        #region Supporting Types
        //****************************************************************************************
        // Suporting Types
        //****************************************************************************************

        /// <summary>
        /// Element flags define the way the elements print; OR them for multiple effects
        /// </summary>
        [Flags]
        public enum ElementFlags
        {
            /// <summary>No special flags</summary>
            None = 0,

            /// <summary>Move to the next line after output</summary>
            NewLine = 1,

            /// <summary>if there isn't 2x room, then do new page first</summary>
            BottomCheck2 = 2,

            /// <summary>Center the item horizontally</summary>
            HorzCenter = 4,

            /// <summary>Right align the item (center overrides)</summary>
            HorzRight = 8
        }

        #endregion Supporting Types

        #region Data
        //****************************************************************************************
        // Data
        //****************************************************************************************

        FixedDocument _fixedDocument;
        FixedPage _curFixedPage;
        Canvas _curCanvas;
        double _marginX;
        double _marginY;
        Size _infiniteSize = new Size(double.PositiveInfinity, double.PositiveInfinity);

        #endregion Data

        #region Properties
        //****************************************************************************************
        // Properties
        //****************************************************************************************

        /// <summary>Current font family used for known objects</summary>
        public FontFamily CurrentFontFamily { get; set; }


        /// <summary>Current font size used for known objects</summary>
        public double CurrentFontSize { get; set; }


        /// <summary>Current font weight used for known objects</summary>
        public FontWeight CurrentFontWeight { get; set; }


        /// <summary>Current font style used for known objects</summary>
        public FontStyle CurrentFontStyle { get; set; }


        /// <summary>Current margin for known objects</summary>
        public Thickness CurrentElementMargin { get; set; }


        /// <summary>Current background for known objects</summary>
        public Brush CurrentElementBackground { get; set; }


        /// <summary>Current foreground for known objects</summary>
        public Brush CurrentElementForeground { get; set; }


        /// <summary>Gets the current fixed document being worked on</summary>
        public FixedDocument CurrentFixedDocument
        {
            get { return _fixedDocument; }
        }


        /// <summary>The current horizontal position</summary>
        public double CurX { get; set; }


        /// <summary>The current vertical position</summary>
        public double CurY { get; set; }


        /// <summary>The starting and ending X margins on the page</summary>
        public double MarginX
        {
            get { return _marginX; }
            set
            {
                if (value < 0)
                    value = 0;
                _marginX = value;
                if (CurX < _marginX)
                    CurX = _marginX;
            }
        }


        /// <summary>The starting and ending Y margins on the page</summary>
        public double MarginY
        {
            get { return _marginY; }
            set
            {
                if (value < 0)
                    value = 0;
                _marginY = value;
                if (CurY < _marginY)
                    CurY = _marginY;
            }
        }


        /// <summary>Gets the page size for the document minus the margins</summary>
        public Size PageSizeUsed
        {
            get
            {
                Size sz = CurrentFixedDocument.DocumentPaginator.PageSize;
                sz.Width -= 2 * _marginX;
                sz.Height -= 2 * _marginY;
                return sz;
            }
        }

        #endregion Properties

        #region Construction
        //****************************************************************************************
        // Construction
        //****************************************************************************************

        /// <summary>
        /// Constructor for printing
        /// </summary>
        /// <param name="printQueue"></param>
        /// <param name="printTicket"></param>
        public WpfPrint(PrintQueue printQueue, PrintTicket printTicket)
        {
            PrintCapabilities capabilities = printQueue.GetPrintCapabilities(printTicket);

            Size sz = new Size(capabilities.PageImageableArea.ExtentWidth, capabilities.PageImageableArea.ExtentHeight);
            _fixedDocument = new FixedDocument();
            _fixedDocument.DocumentPaginator.PageSize = sz;

            StartPage();
        }


        /// <summary>
        /// Constructor for XPS creation
        /// </summary>
        /// <param name="sz"></param>
        public WpfPrint(Size sz)
        {
            _fixedDocument = new FixedDocument();
            _fixedDocument.DocumentPaginator.PageSize = sz;

            StartPage();
        }

        #endregion Construction

        #region Interfaces
        //****************************************************************************************
        // Interfaces
        //****************************************************************************************

        /// <summary>
        /// Add a new page to the document (start a new page)
        /// </summary>
        public void StartPage()
        {
            // Create a new page content and fixed page
            PageContent content = new PageContent();
            _fixedDocument.Pages.Add(content);
            _curFixedPage = new FixedPage();
            ((IAddChild)content).AddChild(_curFixedPage);

            // Create a new drawing canvas for the page
            _curCanvas = new Canvas();
            _curCanvas.Width = _fixedDocument.DocumentPaginator.PageSize.Width;
            _curCanvas.Height = _fixedDocument.DocumentPaginator.PageSize.Height;
            _curFixedPage.Children.Add(_curCanvas);

            // Reset the current position
            CurX = MarginX;
            CurY = MarginY;
        }


        /// <summary>
        /// Adds a new element at the current position, and updates the current position
        /// </summary>
        /// <param name="element">New element to add</param>
        /// <param name="flags">Print options</param>
        public void AddUIElement(UIElement element, ElementFlags flags)
        {
            element.Measure(_infiniteSize);
            if (CurX > _fixedDocument.DocumentPaginator.PageSize.Width - MarginX)
            {
                CurY += element.DesiredSize.Height;
                CurX = MarginX;
            }
            double extraCheck = 0;
            if ((flags & ElementFlags.BottomCheck2) == ElementFlags.BottomCheck2)
                extraCheck = element.DesiredSize.Height;
            if (CurY > _fixedDocument.DocumentPaginator.PageSize.Height - MarginY - extraCheck)
                StartPage();

            _curCanvas.Children.Add(element);
            element.SetValue(Canvas.LeftProperty, CurX);
            element.SetValue(Canvas.TopProperty, CurY);

            CurX += element.DesiredSize.Width;
            if ((flags & ElementFlags.NewLine) == ElementFlags.NewLine)
            {
                CurX = MarginX;
                CurY += element.DesiredSize.Height;
            }
        }


        /// <summary>
        /// Add a current style TextBlock element at the current position
        /// </summary>
        /// <param name="text">Text to add</param>
        /// <param name="width">Width of element</param>
        /// <param name="height">Height of element</param>
        /// <param name="flags">Print options</param>
        public void AddTextBlock(string text, double width, double height, ElementFlags flags)
        {
            TextBlock tb = new TextBlock();
            tb.Text = text;
            tb.FontFamily = CurrentFontFamily;
            tb.FontSize = CurrentFontSize;
            tb.FontWeight = CurrentFontWeight;
            tb.FontStyle = CurrentFontStyle;
            tb.VerticalAlignment = VerticalAlignment.Center;
            if ((flags & ElementFlags.HorzCenter) == ElementFlags.HorzCenter)
                tb.HorizontalAlignment = HorizontalAlignment.Center;
            else if ((flags & ElementFlags.HorzRight) == ElementFlags.HorzRight)
                tb.HorizontalAlignment = HorizontalAlignment.Right;
            tb.Margin = CurrentElementMargin;
            if (CurrentElementForeground != null)
                tb.Foreground = CurrentElementForeground;
            if (CurrentElementBackground != null)
                tb.Background = CurrentElementBackground;

            Grid grid = new Grid();
            if (CurrentElementBackground != null)
                grid.Background = CurrentElementBackground;
            if (width != 0)
                grid.Width = width;
            if (height != 0)
                grid.Height = height;
            grid.Children.Add(tb);

            AddUIElement(grid, flags);
        }


        /// <summary>
        /// Adds a current style TextBox element at the current position
        /// </summary>
        /// <param name="text">Text to add</param>
        /// <param name="width">Width of element</param>
        /// <param name="height">Height of element</param>
        /// <param name="flags">Print options</param>
        public void AddTextBox(string text, double width, double height, ElementFlags flags)
        {
            TextBox tb = new TextBox();
            tb.Text = text;
            tb.FontFamily = CurrentFontFamily;
            tb.FontSize = CurrentFontSize;
            tb.FontWeight = CurrentFontWeight;
            tb.FontStyle = CurrentFontStyle;
            tb.VerticalAlignment = VerticalAlignment.Center;
            tb.VerticalContentAlignment = VerticalAlignment.Center;
            if ((flags & ElementFlags.HorzCenter) == ElementFlags.HorzCenter)
                tb.HorizontalContentAlignment = HorizontalAlignment.Center;
            else if ((flags & ElementFlags.HorzRight) == ElementFlags.HorzRight)
                tb.HorizontalContentAlignment = HorizontalAlignment.Right;
            tb.Margin = CurrentElementMargin;
            if (CurrentElementBackground != null)
                tb.Background = CurrentElementBackground;
            if (CurrentElementForeground != null)
                tb.Foreground = CurrentElementForeground;

            Grid grid = new Grid();
            if (CurrentElementBackground != null)
                grid.Background = CurrentElementBackground;
            if (width != 0)
                grid.Width = width;
            if (height != 0)
                grid.Height = height;
            grid.Children.Add(tb);

            AddUIElement(grid, flags);
        }


        /// <summary>
        /// Add a current style CheckBox element at the current position
        /// </summary>
        /// <param name="value">Checkbox value to add</param>
        /// <param name="width">Width of element</param>
        /// <param name="height">Height of element</param>
        /// <param name="flags">Print options</param>
        public void AddCheckBox(bool value, double width, double height, ElementFlags flags)
        {
            CheckBox cb = new CheckBox();
            cb.IsChecked = value;
            cb.VerticalAlignment = VerticalAlignment.Center;
            if ((flags & ElementFlags.HorzCenter) == ElementFlags.HorzCenter)
                cb.HorizontalAlignment = HorizontalAlignment.Center;
            else if ((flags & ElementFlags.HorzRight) == ElementFlags.HorzRight)
                cb.HorizontalAlignment = HorizontalAlignment.Right;
            if (CurrentElementForeground != null)
                cb.Foreground = CurrentElementForeground;
            if (CurrentElementBackground != null)
                cb.Background = CurrentElementBackground;

            Grid grid = new Grid();
            if (CurrentElementBackground != null)
                grid.Background = CurrentElementBackground;
            if (width != 0)
                grid.Width = width;
            if (height != 0)
                grid.Height = height;
            grid.Children.Add(cb);

            AddUIElement(grid, flags);
        }

        #endregion Interfaces
    }
}
    
por Ed Bayiates 27.05.2011 / 03:09
fonte